Papia Bawa

Papia Bawa

Learning Design and Technology
Department of Curriculum & Instruction


Papia's professional/research interests focus on technology integrated learner-centric pedagogical approaches and curricular designs. In that context she investigates the effects of different educational technologies on learners using three lenses: Performance, Affect, Sustainability. Her technologies of choice in order of preference are use of commercial and educational video games, virtual and augmented reality, artificial intelligence generated learning, and digital media. Other research interests include diversity initiatives and cross-cultural language learning. Additionally, Papia enjoys writing, video game playing, music and travelling for research and leisure and has been to 78 countries so far.


PhD in Learning Design and Technology
Purdue University, West Lafayette, Curriculum and Instruction Department
Topic: Game Based Learning Technology in Multidisciplinary Context
Concentration: Massively Multiplayer Online Games

Master of Science in Education: Learning Design and Technology
Purdue University, West Lafayette, Curriculum and Instruction Department
Practicum Project: Effects of Greater Instructor Autonomy within Rigidly Controlled Online Standardized Curriculum

Master of Art in English Literature and Language
CSJ.M University, India

Select Publications

Bawa, P. (2016). Retention in online courses: Exploring issues and solutions--A literature review. SAGE Open, 6(1), 1-11. doi:10.1177/2158244015621777.

Bawa, P. (2017). Game on: Massively multiplayer online games (mmog) as tools to augment teaching and learning (10681049) (Doctoral dissertation). Retrieved from ProQuest Dissertations and Theses database. (10681049)

Bawa, P. (2017). Making sense of making meaning, the semiotic way: Emotional journey of a novice learner. The Qualitative Report, 22(1), 73-104. Retrieved from

Bawa, P., & Watson, S. L. (2017). The Looking Glass Effects: A phenomenological study of graduate Asian students’ English writing challenges. Journal of Research Initiatives, 2(5), 1-25. Retrieved from

Bawa, P., Lee Watson, S., & Watson, W. (2018). Motivation is a Game: Massively multiplayer online games as agents of Motivation in higher education. Computers & Education. doi:10.1016/j.compedu.2018.05.004


Purdue University, College of Education 2014-Current
Department of Curriculum and Instruction
Adjunct Professor, Co-instructor, Online Master’s Program in Learning Design and Technology

Global Freelance Instructional Designer
(Clients from USA, India, Singapore, Sweden, U.K.) 2012- Current

Purdue University: Instructional Designer and Faculty Trainer 2014-2015

Professional Memberships

American Educational Research Association (AERA)

Association for Educational Communications and Technology (AECT)

Semiotic Society of America (SSA)

Central States Anthropological Society (CSAS)

Online Learning Consortium (OLC)

Community of Instructors, Ivy Tech Community College-Technical Writing

Associate Faculty Development Institute, Ivy Tech Community College

Organization of Communication and Language Faculty, East Central Ivy Tech Community College

Golden Key Honors Society Purdue Member

Courses Taught

EDCI 51300
EDCI 53100
EDCI 56400
EDCI 60002